![]() ![]() Total War: Warhammer II has a plethora of amazing expansions ranging from Rise of the Tomb Kings to the Vampire Coasts. Questionable DLCĭLC for the series has usually been on point. With the lack of support and communication for Three Kingdoms, perhaps it’s no surprise Creative Assembly decided to terminate support. These are just a few examples of the many, many unaddressed bugs that plagued the game for months.Ī large amount of posts were made on both the Total War subreddit and the Total War forums calling for Creative Assembly to fix the bugs to no avail. ![]() Another bug includes the “Iron General” title not unlocking properly, which has been a problem ever since the titles were introduced a year ago. This bug wouldn’t get fixed until the 1.7.1 patch, nearly a year after the release of Mandate of Heaven. How did this come to happen? What were those questionable DLC practices? Let’s take a trip through Creative Assembly’s vision of the most celebrated time period in Chinese history and see why Total War: Three Kingdoms failed.Īs an example, a bug in Mandate of Heaven involved Lü Bu potentially not joining Dong Zhuo due to an error in events. Worse yet, the game is arguably unfinished, with no piece of official content taking place during the actual titular formation of the Three Kingdoms. All of this culminated in the game being abandoned, just two years after release. Infrequent patches that don’t address major bugs to extremely questionable DLC decisions, Creative Assembly made misstep after misstep in their support of the title. Unfortunately, that’s when Three Kingdoms began to die a slow and painful death. With a successful launch, it was up to Creative Assembly to keep the hype train running with their patches and DLCs. With the era the game takes place in being ripe with stories spanning nearly a century, all signs pointed towards Three Kingdoms being Creative Assembly’s historical masterpiece. Selling one million copies in just a week, Total War: Three Kingdoms was the fastest selling game in the series, surpassing even Total War: Warhammer II. Initial fan reception was positive, with many fans praising the overhauled diplomacy, roleplaying aspects, and characters. ![]()
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